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What obscure indie video game concept would you enjoy a AAA remake of?
- Not obscure, but I'd love to see what big budget FTL looks like.
— aslatts
- I worked at one of the big publishers for a few years. It is my observation (from a perspective fairly low on the totem pole) that they struggle to do anything of quality. The best thing a publisher can do is to "act small" and most of them are incapable of that due to bad studio relationships or personnel problems. The core problem is the amount of money involved; if you are halfway down a 4 year timeline with 100 million already spent, there is no one on the team who can realistically point out core flaws in the game without getting canned or moved off the project because there is too much already invested; as a result the project loses its ability to self correct. There's something fundamentally flawed with the process at this point.
Indie gaming is coming into its own because it's impossible to experiment in AAA anymore, and because even good ideas get blunted when moving through the production machine. You can't do anything unique in a risk-averse profit focused enterprise involving hundreds of millions of dollars and thousands of people all over the world.
In our lifetime, the expression "too big to succeed" will become popular, and not just in gaming.
— abeuscher
- I want to say [Cave Story](https://youtu.be/Cr0CCkH49g0) because it’s an amazing game (I highly recommend for anyone that’s a fan of old school platformers), but I feel like a large industry like that would probably botch a remake of it
— BenjewminUnofficial
- Y'all are talking shit like AAA would completely ruin everything about the game, but Portal was basically a AAA remake of the experimental inde game Narbacular Drop.
— Ubervisor
- I'd like to see Receiver get more time and money than it got from a game jam. Manipulating guns with distinct actions made for a much more satisfying experience as a shooter.
Give it some better AI and enemies, a coherent level design, more guns and it would be a hell of a game.
— Lukimcsod
- Nice try, EA.
— DaleDenton69
- Antichamber. That game utterly fucks with your mind sometimes, and I would love to see what kind of crazy puzzles a big studio with way more people to think of stuff could come up with.
— SirDerpington123